Welcome to Team Fortress 2
Our map rotation is:
- Turtle Attack
Changelog
(last updated on )
- Added some spooky plugins
- Made the website more spooky
- 2 players always start as survivors
- Reverted forcing 3 players to always start as survivors
- Archived last v8 version from Workshop as szf_turtle_attack_v8_final
- Re-added szf_turtle_attack_v8 (crashes not reproduced)
- Removed szf_turtle_attack_v8 because of crashes
- Migrated server to a more powerful machine (smoother game with less rubberbanding and lag)
- 3 players always start as survivors
-
Added Combat Parkour Fortress (initial testing)
Changes from stock parkour.tf PvP:
- all classes and items are allowed
- balance and compatibility changes for SZF
- misc. fixes
- Disabled Tank
- Fixed Replay for Workshop maps on server (client-side fix at YouTube)
- Added szf_turtle_attack_v8 from Workshop
Map rotation
- szf_turtle_attack_v1
- szf_turtle_attack_v2
- szf_turtle_attack_v3
- szf_turtle_attack_v3_1
- szf_turtle_attack_v3_2
- szf_turtle_attack_v3_3
- szf_turtle_attack_v3_4
- szf_turtle_attack_v3_5
- szf_turtle_attack_v3_6
- szf_turtle_attack_v4
- szf_turtle_attack_v5
- szf_turtle_attack_v5_9a
- szf_turtle_attack_v6a
- szf_turtle_attack_v6b
- szf_turtle_attack_v6c
- szf_turtle_attack_v6d
- szf_turtle_attack_v6e
- szf_turtle_attack_v7
- szf_turtle_attack_v7a
- szf_turtle_attack_v7b
- szf_turtle_attack_v8_final
- szf_turtle_attack_v9